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- #pragma once
- #define MENU_TYPE_SETTING_BOOL 0
- #define MENU_TYPE_SETTING_U8 1
- #define MENU_TYPE_DISPLAY 2
- #define MENU_TYPE_FUNCTION 3
- #define IS_SETTING(x) (x<3)
- #define MENU_DISPLAY_TYPE_DEFAULT 0 // specific for setting type if IS_SETTING(), MENU_DISPLAY_STRING otherwise
- #define MENU_DISPLAY_TYPE_STRING 1
- #define MENU_DISPLAY_TYPE_FUNCTION 2
- #define MENU_DISPLAY_TYPE_NAME_FUNCTION 3
- #define MENU_DISPLAY_TYPE_NAME_CSFUNCTION 4
- #define menu_push(x) { if(__menu_num<DATA_NUM) __menu_data[__menu_num++] = x; } // stack commands
- #define menu_pop() --__menu_num
- #define menu_get() &__menu_data[__menu_num-1]
- #define no_menu() (__menu_num == 0)
- #define DATA_NUM 3 // maximum menu depth
- #define HAVE_NEXT_SETTING_POSITION 0
- #define HAVE_PREV_SETTING_POSITION 0
- struct menu_pos {
- unsigned char type;
- unsigned char display_type;
- __flash const char *name; // used for line 1 when MENU_DISPLAY_TYPE_STRING or MENU_DISPLAY_TYPE_NAME_(CS)FUNCTION
- union {
- __flash const char *value; // used for line 2 when MENU_DISPLAY_TYPE_STRING
- void (* display)(void); // used for line 2 when MENU_DISPLAY_TYPE_NAME_FUNCTION; used for both lines when MENU_DISPLAY_TYPE_FUNCTION
- __flash const char * (* csdisplay)(void); // used for line 2 when MENU_DISPLAY_TYPE_NAME_CSFUNCTION
- };
- unsigned char index; // index when IS_SETTING()
- void (* changed)(void); // what to call on changed value when IS_SETTING()
- unsigned char (* func)(void); // what to call on MENU_DISPLAY_TYPE_NAME_FUNCTION; returns true if display refresh is needed
- unsigned char allow_back; // left arrow will return to level up
- };
- struct menu_struct {
- __flash const struct menu_pos *list; // list of elements
- unsigned char num; // count of elements
- signed int ind:6; // current index/position
- };
- extern unsigned char __menu_num;
- extern struct menu_struct __menu_data[DATA_NUM];
- extern void (*func_enter_table[])(struct menu_pos *); // to be defined in the application
- unsigned char menu(void);
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